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This is what it says:
Discussion of the SA:MP Development of the new upcoming release, Sanandreas Multiplayer 0.3.
The Facts:
* New Player limit: 500.
* New Vehicle limit: 2000.
* Tick/sync rates can now be adjusted from the server along with the streaming radius.
* Up to 2 billion virtual worlds (all server controlled).
* The server maintains an accurate position of all vehicles, even when they're not being driven.
* Visible damage on vehicles is now synced.
* Many overall sync improvements including vehicle riding, lag compensation.
* Players can now have different fighting styles.
* Trains can now drive on both tracks and each carriage can have 5 passengers.
* Many new scripting functions added.
* All 0.2.2 scripts will be compatible with 0.2.5.
* Solved issues with TextDraws and Menus.
* Bug fixes involving vehicle sound loss.
When our server will begin using samp 0.3, we will notify you before it will happen, so you will have time enough to switch over to 0.3.
This is what it says:
Discussion of the SA:MP Development of the new upcoming release, Sanandreas Multiplayer 0.3.
The Facts:
* New Player limit: 500.
* New Vehicle limit: 2000.
* Tick/sync rates can now be adjusted from the server along with the streaming radius.
* Up to 2 billion virtual worlds (all server controlled).
* The server maintains an accurate position of all vehicles, even when they're not being driven.
* Visible damage on vehicles is now synced.
* Many overall sync improvements including vehicle riding, lag compensation.
* Players can now have different fighting styles.
* Trains can now drive on both tracks and each carriage can have 5 passengers.
* Many new scripting functions added.
* All 0.2.2 scripts will be compatible with 0.2.5.
* Solved issues with TextDraws and Menus.
* Bug fixes involving vehicle sound loss.
When our server will begin using samp 0.3, we will notify you before it will happen, so you will have time enough to switch over to 0.3.